Chapter 24 The Highly Wary Druids
Chapter 24 The Highly Wary Druids
Due to the influence of climate and soil, the growth time of silver thistle varies in different locations.
So when Ronan and his companions passed by a growing point, they found that the Silver Leaf Thistle had not yet grown, and even if they picked it, they would not be able to sell it for a good price. They had no choice but to leave and continue on their way to the Druid camp.
Thea was young and had never received professional training. Not to mention that her physical strength was inferior to Seras and Ramir, it was even inferior to Cuthbert's. After walking for two hours, her face was already pale.
Ronan then had Thea sit on the owl bear's neck.
Thea nearly died under the claws of the owl-bear, leaving her with a deep-seated fear of it and making her extremely unwilling to do anything.
But at Ronan's insistence, and seeing the way Owl Bear looked at her with his head down and clear eyes, she tried to straddle Owl Bear's neck.
The bear tilted its head back and lifted her up.
As it rose, Thea swayed from side to side, unable to maintain her balance.
However, with the help of the owl bear, Thea rode steadily on it, and her fear of the owl bear lessened somewhat.
After walking for another ten minutes or so, they spotted a group of adventurers in the distance.
And the group of adventurers also saw them.
They were supposed to follow the plan and bypass the adventurers.
But when the adventurers saw that they were riding adult owl bears, they quickly moved away from them and disappeared into the forest.
Ronan and his group exchanged glances, happy that they wouldn't have to waste time taking a detour.
As time went by, they were getting closer and closer to the druid camp.
"There's a monster ahead."
Suddenly, Ronan spoke, and the others, including Owl Bear, immediately stopped.
Of the four, Ronan had the best eyesight.
He then saw puddles of gray, viscous substance wriggling on the ground in the distance.
He stared intently, and a stream of information swept past his eyes.
Just as he expected, it was a mud monster.
There are many different theories about how the gray mud monster came to be.
Some say that in places with abundant magic, the clay is affected and thus becomes a mud monster.
Some say it was the influence of a wild sorcerer's magic that turned the clay into a mud monster.
Wild Warlock is a subclass of Warlock. Although their magic is powerful, there is a certain probability of making mistakes. The result of these mistakes may be that the magic becomes more powerful or weaker, or even that the magic intended to attack the enemy turns into magic that attacks the user.
A single spell from a Wild Warlock could kill a dragon, or it could wipe out their entire party.
"There's a group of mud monsters ahead."
Ronan reminded his teammates.
As the four approached, they gradually came to see the wriggling object in front of them.
Because the mud monster is exactly like mud, it is impossible for someone with poor eyesight to see it in the forest.
Upon hearing that the creature ahead was a gray mud monster, Cuthbert and Ramir both frowned slightly.
Although the grime monster is a low-level monster with an average level of only 1/2, it is quite troublesome.
Firstly, the grime monsters possess resistance to strong acids, freezing, and fire, making it difficult for spellcasters skilled in these three types of magic to deal with them.
Secondly, the mud monster has acid on its body, which will damage any weapon that strikes it.
Ronan and Seras were both reluctant to touch the grime monster with their swords.
Because if you touch it, the sword will be ruined.
Ramil, who was skilled in unarmed combat, was even more afraid that if he threw a punch, his own hand would be corroded.
Fortunately, the mud monsters are just a group of monsters with an intelligence of 1, and they don't move very fast either.
So Ronan used his magic to manipulate a stone and hurled it at the side of the mud monster.
With a loud bang, the mud monsters moved toward the spot where the stone had fallen.
Ronan and the others tiptoed around the grime monster.
The five people and one bear continued their journey toward the Druid camp.
After walking for another hour, Ronan, whose eyesight was at its best, could see a high wall made of piled rocks in the distance, with a wooden gate in the center of the wall.
There was a watchtower on the high wall, and a human wearing leather armor, a headband made of branches and leaves, and carrying a longbow was looking out from the watchtower.
It seems this is the druid camp.
Ronan immediately informed others of his discovery.
Thea's eyes lit up, and the heavy weight in her heart eased slightly.
The other three teammates also lit up, happy for Thea.
As they got closer, the humans on the watchtower also saw Ronan and his group.
He noticed that Ronan and his group had owl-bears as mounts and initially assumed they were returning companions. However, upon closer inspection, he realized he didn't recognize any of them.
Slightly surprised, he first picked up a mallet and struck the drum to warn the camp, then asked Ronan and the others, "Who are you, and what are you doing here?"
Ronan channeled his inner energy to project his voice far: "Someone has contracted a strange illness and needs your help."
"How did you find your way here? Who gave you permission to come?" the man on the watchtower continued to ask.
For some reason, Ronan noticed that the druid camp was unusually vigilant.
They came here because of the old wanderer's map; perhaps the old wanderer had been to this druid camp before.
It's just unknown whether, with the passage of time, even if the old wanderer did come, any druids still recognize him.
"Let's give it a try." With that thought, Ronan asked Thea the name of the old wanderer, and then said to the druid camp, "We came here using a map from an old wanderer whose name is 'Kohler Damour'."
"Don't move." The person on the watchtower called out to Ronan and his group, then turned and spoke in a language that Ronan and the others couldn't understand.
Ronan guessed that this was Druidic language, and that the Druid was probably looking for someone to verify the truth of what he had just said.
After a while, several humans climbed up the wooden wall and looked at Ronan and his group.
Ronan stared at the group of people, and lines of text appeared above their heads.
Among these people, the one with the highest professional level is a level 4 druid.
This level 4 druid is human, looks to be in his forties, has a curly beard, and even in the cold winter, he is only wearing a simple vest, revealing his muscular build.
"Friends, we asked the elder, and he did indeed see a wanderer named Kohler Damor before," said the level 4 druid.
"However, these are extraordinary times. New evils are emerging on the continent of Faerûn. We cannot be careless in order to protect the safety of the camp."
"Friends, come closer, we need to conduct a test on you."
As he spoke, the druid took a glass jar from his pouch.
Inside the jar was a white worm, about the size of a thumb, covered in wrinkles, suspended in the jar, constantly wriggling.
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